Sims 3 Video: Spotlight on Sims 3 Player Lightside

De Amerikaanse Sims 3 site heeft een nieuwe video online gezet.

We interviewed Lightside about his first experience with The Sims 3. Find out more about building, landscaping and his creations.

Check out the video!

Eindelijk weer eens nieuw materiaal te zien: onder andere over de bouw mogelijkheden, het veranderen van landschappen en Lightside’s creaties.

Zodra ik de video kan embedden op dit blog zal ik dat natuurlijk ook doen.

Sim Programs heeft de video nu op You Tube gezet:

https://youtu.be/3rXfgx1ZJCk

Sims 3 Collectors Editie nu zelfde prijs als normale editie

Van het officiële Nederlandse De Sims 2 forum:

Pre-order nu De Sims 3 en ontvang de Collector’s Edition tegen de prijs van de normale editie.

Als speciale pre-order actie zullen de verschillende winkels in Nederland en België de speciale collector’s edition beschikbaar stellen voor mensen die nu alvast de normale editie bestellen.

Klik hier voor meer informatie over de pre-order.

Bij bol.com is de actie nu aangekondigd; andere winkels zullen wel snel volgen.

Ik heb de De Sims 3 Collectors Edition al weken geleden besteld en was bang dat ik de 10 euro van deze actie niet terug zal krijgen. Maar Athina van het De Sims 2 forum heeft bol.com een email gestuurd en krijgt het prijsverschil van 10 euro gewoon terug, ook al is De Sims 3 CE weken geleden al besteld. Ik ga ze meteen emailen!

Gepubliceerd op
Gecategoriseerd als De Sims 3 PC

Will Wright over Stupid Fun Club, Spore en meer

Het weggaan van Will Wright is overal voorpagina nieuws maar verteld altijd hetzelfde verhaal namelijk dat van het persbericht en de post van Will Wright op het officiële Spore forum.

Gelukkig heeft Gamespot op deze pagina uitgebreid met Will Wright gepraat over zijn weggaan bij EA, over Spore en de plannen die er zijn bij zijn Stupid Fun Club.

GS: How soon will we start hearing about the first projects from the Stupid Fun Club?

WW: I think it’ll be a few months away. It’s going to depend on how things develop from here, but we’ve got several projects in the works right now and it’s just not clear when they’ll be announced. That’s my best guess yet.

GS: Should we expect to see the projects that are games released through the EA Partners program?

WW: Well EA has the first right to release game ideas that come out of the Stupid Fun Club. Whether it’s through the EA Partners program or not has yet to be determined.

Of ik nog veel zal posten over Will Wright en zijn nieuwe project(en) weet ik niet. Dit is en blijft een Sims 3 blog, maar op dit moment ben ik, net als de rest van de Sims fans, nog steeds een beetje in schok van zijn vertrek bij Maxis – EA. Will had weliswaar alleen nog op afstand wat met De Sims 3 te maken maar toch.

Gepubliceerd op
Gecategoriseerd als Nieuws

Will Wright verlaat Maxis – EA

De bedenker en maker van onder andere De Sims heeft besloten het bedrijf wat hij heeft opgericht te verlaten voor de Stupid Fun Club, zie het blogbericht hier onder.

Will Wright heeft op het officiële Spore forum een verklaring neergezet. Spore is het laatste project waar Will aangewerkt heeft voor Maxis / EA.

Het is toch wel een schok om hem nu weg te zien gaan bij het bedrijf wat hij heeft opgericht. Is hij de hete adem van de commercie zat en kiest hij voor creativiteit?

Hey everyone.

There’s a little press release going out today as we speak (well actually I’m not speaking, I’m typing… (and I guess you’re not even listening, you’re reading (unless you’re having your new Kindle read this to you in which case you are listening) but you’re definitely not reading this “as” the press release is going out, and I’m certainly typing this hours before the fact….) anyway. (I suck at writing)

The gist of the story is that I’m leaving EA (well, not really, I’ll explain) to start (well, not quite start, it’s actually been around for quite a while in a rather different form) … let’s say dive into a new venture, The Stupid Fun Club. The Stupid Fun was actually started many years ago by myself and my friend Mike Winter, we met while competing in Robot Wars and Battlebots. It was apparent to us that one day the robots would take over the world and we decided we wanted to be on the winning side, so our initial charter was to do whatever we could to usher in our new mechanical overlords.

Along the way we ending up building and prototyping a lot of… odd stuff. People would come by our shop and get interested in this stuff for various reasons. Some of this stuff sparked new creative ideas, even (*gasp*) ideas that may have “commercial, entertainment value” (this is how you talk when you’ve been around lawyers and MBA’s too long).

At some point we started showing some of this stuff to the people at EA. They got excited by the prospect of us pursuing these projects commercially (or that’s what they said anyway, I think they just want to be on the winning side of the coming robotic revolution as well). So we started talking to them (EA, not the robots, though we do talk to them as well, but the robot responses are cryptic at best) about getting involved and investing in The Stupid Fun Club (we asked the robots first but they’re all broke).

So as things worked out I decided to jump into my work at the club more or less full time. But at The Stupid Club we’ll be working on new games (along with EA) as well as other kinds of projects with different partners.

I can’t talk about specific projects coming out of SFC just yet (alas, the robots won’t let me), but as things develop I’ll find a way to keep those of you who are interested informed about what we’re doing (but not with a blog…I’ll never have a blog). A major aspect of the projects I’ve worked on has always been the player community, that won’t change.

MaxisWill
Gepubliceerd op
Gecategoriseerd als Nieuws

Will Wright en EA partners in Stupid Fun Club

Will Wright zit al jaren in een denktank met de naam Stupid Fun Club en vandaag is bekend gemaakt dat EA met deze denktank zal gaan samenwerken.

Will Wright is forming a new entertainment think tank called Stupid Fun Club that will create intellectual property. Stupid Fun Club will develop ideas for video games, movies, television and toys. EA will develop video games from the group.

Meer informatie vindt je op Snooty’s Will Wright fansite al is die informatie wat verouderd.

Onder de Lees Meer vindt je het hele persbericht.

Will Wright and EA Partner on Stupid Fun Club

Legendary Game Designer to Explore New Projects

REDWOOD CITY, Calif., Apr 08, 2009 (BUSINESS WIRE) — Electronic Arts Inc. (NASDAQ:ERTS) announced today that EA is making an equity investment in Stupid Fun Club, Will Wright’s new adventure. Stupid Fun Club is an entertainment think tank developing new Intellectual Properties to be deployed across multiple fronts including video games, movies, television, the internet, and toys. Will Wright is leaving EA to run Stupid Fun Club.

EA and Will each own equal percentages of Stupid Fun Club and are the principal shareholders. In addition, EA has the right to develop game concepts that spring from Stupid Fun Club projects. Will Wright is represented by Creative Artists Agency.

“The entertainment industry is moving rapidly into an era of revolutionary change,” said Will Wright. “Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms. In my twelve years at EA, I’ve had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future.”

“We believe in Will’s vision for Stupid Fun Club and we’re looking forward to partnering with Will and his team long into the future,” said John Riccitiello, EA’s Chief Executive Officer. “Will is a great designer and he’s been part of a great legacy of globally recognized game franchises like The Sims, SimCity and Spore. The teams that have been leading those franchises in recent years have a lot of exciting content coming.”

“Will has been an inspiration to our teams, and it’s been rewarding for us to bring his ideas to life,” said Lucy Bradshaw, VP and General Manager at Maxis. “In addition to legendary games, Will’s legacy at EA will be the many talented people who worked with him and will now continue to contribute their own vision to the art of game development.”

Will Wright created Maxis with Jeff Braun in 1989, which was acquired by EA in 1997. Will is the visionary designer of blockbuster game concepts like Spore(TM), The Sims(TM) and SimCity(TM). Lucy Bradshaw, VP and General Manager at Maxis(TM), will continue to run Maxis and the Spore franchise. Lucy’s team is working on the upcoming expansion pack, Spore Galactic Adventures, as well asother game concepts including Spore Hero,Spore Hero Arena and Spore Creature Keeper. Rod Humble is head of the EA(TM) Play Label and his team will launch The Sims 3 in June of this year.

Gepubliceerd op
Gecategoriseerd als Nieuws