Op de officiële Amerikaanse De Sims 3 site is een nieuw blog online gekomen. Dit keer met lead designer Neil Melville over De Sims 3 Beestenbende voor de 3DS.
Ik heb de hele tekst maar even overgenomen anders moet iedereen eerst weer met Taal Veranderen naar de US site gaan. Waarschijnlijk komt er nog een vertaling van dit blog op de officiële Nederlandstalige De Sims 3 site.
The Sims 3 Pets producers blog for Nintendo 3DS
Here is a community blog entry from lead designer Neil Melville:
“As Lead Designer for The Sims 3 Pets on the 3DS, I try to put myself in the role of advocate for the player. I want to understand what you, our intended audience for the game, will want from this game. So, in our team’s efforts to bring the best possible pet content and gameplay to The Sims 3 Pets on the 3DS, we had two main goals: “Usability” and “Pets are Sims.”
Usability
The word usability is kind of a funny word that means “easy to use”–and the word itself seems to fail at it. I think that usability should be a goal of every game, but it can be hard to make a game like The Sims as deep and robust as users want, but still easy to play. So we spent a lot of effort designing The Sims 3 Pets on 3DS to make its complexity as clear and easy to play as possible.